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Virtual reality reduced measured levels of pain, fear and anxiety scores during venepuncture for children aged 5–12 years compared to control
  1. Eva Louise Wooding1,2
  1. 1Department of Paediatrics, Royal Devon and Exeter Hospital, Exeter, UK
  2. 2Child Health, University of Exeter Medical School, Exeter, UK
  1. Correspondence to Dr Eva Louise Wooding, Royal Devon and Exeter Hospital, Exeter EX2 5DW, UK; evawooding{at}nhs.net

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Review of: Gerçeker GÖ, Ayar D, Özdemir EZ, et al. Effects of virtual reality on pain, fear and anxiety during blood draw in children aged 5–12 years old: a randomised controlled study. J Clin Nurs 2020;29:1151–61.

Study question: What is the effect of two different virtual reality modalities on venepuncture-related pain, fear and anxiety levels in children during blood sample collection?

Study design

Setting: Specialist hospital venepuncture clinic in Izmir, Turkey.

Patients: 136 patients aged 5–12 years.

Design: Prospective randomised controlled trial (RCT).

Randomisation: Random allocation to one of two virtual reality (VR) themes or usual care control in 1:1:1 ratio. Randomised into blocks according to gender and age using a computer-generated number table.

Blinding: Unblinded (blinding not possible due to nature of intervention). Research nurse blinded to VR theme in intervention groups.

Intervention: VR video watched on clinic mobile phone with …

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Footnotes

  • Twitter @paedsdr

  • Contributors Abstracted and commentary by ELW.

  • Provenance and peer review Not commissioned; internally peer reviewed.

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