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Virtual reality reduced measured levels of pain, fear and anxiety scores during venepuncture for children aged 5–12 years compared to control
  1. Eva Louise Wooding1,2
  1. 1 Department of Paediatrics, Royal Devon and Exeter Hospital, Exeter, UK
  2. 2 Child Health, University of Exeter Medical School, Exeter, UK
  1. Correspondence to Dr Eva Louise Wooding, Royal Devon and Exeter Hospital, Exeter EX2 5DW, UK; evawooding{at}nhs.net

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Review of: Gerçeker GÖ, Ayar D, Özdemir EZ, et al. Effects of virtual reality on pain, fear and anxiety during blood draw in children aged 5–12 years old: a randomised controlled study. J Clin Nurs 2020;29:1151–61.

Study question: What is the effect of two different virtual reality modalities on venepuncture-related pain, fear and anxiety levels in children during blood sample collection?

Study design

Setting: Specialist hospital venepuncture clinic in Izmir, Turkey.

Patients: 136 patients aged 5–12 years.

Design: Prospective randomised controlled trial (RCT).

Randomisation: Random allocation to one of two virtual reality (VR) themes or usual care control in 1:1:1 ratio. Randomised into blocks according to gender and age using a computer-generated number table.

Blinding: Unblinded (blinding not possible due to nature of intervention). Research nurse blinded to VR theme in intervention groups.

Intervention: VR video watched on clinic mobile phone with …

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Footnotes

  • Twitter @paedsdr

  • Contributors Abstracted and commentary by ELW.

  • Provenance and peer review Not commissioned; internally peer reviewed.